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New Regulations for Online Gaming Companies in India [UPSC Notes]

In a recent development, the Indian government has mandated that online gaming companies must serve as digital intermediaries, filter out false information, and adhere to guidelines established by self-regulating bodies. This information could be pivotal for those preparing for the IAS exam.

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New Regulations for Online Gaming Companies:

  • The updated Information Technology Rules prohibit offshore betting advertisements and restrict gaming companies from endorsing gambling.
  • The online gaming industry has encountered challenges in regulating online gambling and fact-checking processes.
  • These amendments are designed to assist India in reaching its objective of becoming a one trillion-dollar digital economy by the fiscal year 2025-26.

What do the new IT rules entail for online gaming companies in India?

  • The Indian government unveiled the initial version of the rules in January 2021 and collaborated with the industry to refine them.
  • The final version mandates online platforms to prevent the dissemination of misleading or false information.
  • Online gaming companies are required to serve as digital intermediaries, scrutinize games and users, eliminate false information, and abide by self-regulatory body guidelines.
  • The new regulations also forbid offshore betting advertisements and bar gaming companies from promoting gambling.
  • Platforms are required to inform users about rules, privacy policies, terms of service, and user agreements, including KYC procedures and deposit protection measures. Rule 4A illustrates the online real-money game verification process.
  • The government hopes these amendments will assist India in achieving its objective of becoming a one trillion-dollar digital economy by the fiscal year 2025-26.

What are these self-regulatory bodies and who can join them?

  • The government will select three self-regulatory bodies to establish rules for the online gaming industry.
  • Trusts and for-profit organizations are not eligible to apply, and specific criteria are in place for members who can join these bodies.
  • Existing industry groups will not qualify as self-regulatory bodies, and according to an industry expert, it could take up to eight months to establish them.
  • The bodies must be registered under the Companies Act, include members from the gaming industry, and have a board of directors without any conflict of interest.
  • They must also publish a list of members, frameworks for verifying online real-money games, and a grievance redressal framework, along with the contact information of a grievance officer.
  • They are required to update the list of permitted online real-money games and provide details about the applicant and the verification validity period.

How will the new rules affect the online gaming industry in India?

  • The new rules encourage gaming companies to act more responsibly and promote responsible gaming behavior.
  • Gaming companies must display a verification mark from an online gaming self-regulatory body to indicate that the game has been verified, and games that have not been verified cannot be advertised.
  • Although gaming companies receive intermediary protections under Section 79 of the IT Act, online gambling is still not considered legal.
  • The regulation of gambling is the responsibility of individual states, and they have the power to regulate it within their borders.
Related Links
Regulating Online Gaming Industry Digital Revolution
Over The Top (OTT) Platforms in India Cyber Security
National Cyber Security Policy Regulatory bodies in India
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